Booom.ai's Playroom is the fastest modern multiplayer backend for web-based games, enabling developers to build and scale effortlessly with zero server setup. Create real-time, casual, or turn-based games in minutes using Three.js, Unity, Godot, or React Three Fiber. Perfect for IO, mobile, and web gaming.
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Published:
2024-09-08
Created:
2025-04-27
Last Modified:
2025-04-27
Published:
2024-09-08
Created:
2025-04-27
Last Modified:
2025-04-27
Booom.ai Playroom is a modern multiplayer backend platform designed to help developers build and scale web-based games effortlessly. It supports frameworks like Three.js, Unity, Godot, and React Three Fiber, enabling quick creation of various game types—real-time, casual, IO, and turn-based—with zero server setup.
Booom.ai Playroom is ideal for game developers, indie creators, and studios looking to build multiplayer games rapidly. It’s perfect for those working with web-based games, live streaming integrations, or cross-platform projects using tools like Unity, PlayCanvas, or React Three Fiber.
insertCoin
and usePlayersList
into your game code.usePlayerState
.insertCoin()
to initiate the lobby and start the multiplayer session.Booom.ai Playroom excels in web-based multiplayer games, live-streamed interactive experiences, and cross-platform casual games. It’s ideal for hackathons, rapid prototyping, or studios launching IO games, async/turn-based titles, or real-time mobile/web games without backend overhead.
Booom.ai Playroom is a modern multiplayer backend for web-based games that lets developers build and scale games effortlessly with zero server setup. It provides tools like real-time player synchronization, lobby management, and physics integration, allowing you to create multiplayer games in minutes using frameworks like Three.js, Unity, or React Three Fiber.
Yes, Booom.ai Playroom supports integration with popular game engines like Unity and Godot, along with Three.js, React Three Fiber, and PlayCanvas. This flexibility allows developers to build multiplayer games across different platforms without worrying about backend infrastructure.
Booom.ai Playroom automatically syncs player states (like position and movement) across all connected clients using hooks like usePlayerState. One player acts as the host to manage physics and input, ensuring smooth real-time interactions without manual server coding.
Booom.ai Playroom supports various game genres, including IO games, casual multiplayer, live-streaming games, async/turn-based games, and real-time mobile or web games. Its scalable backend adapts to different gameplay styles with minimal setup.
Yes, Booom.ai Playroom is designed for developers familiar with JavaScript or game engines like Unity. While it simplifies backend setup, you’ll need coding skills to implement gameplay logic, player states, and integrations with your chosen framework.
Absolutely! Booom.ai Playroom works for both web and mobile games. Features like touch controls (e.g., ReactNipple for joysticks) and cross-platform synchronization make it ideal for mobile-friendly multiplayer experiences.
Booom.ai Playroom eliminates the need for manual server configuration by handling lobby creation, player matching, and real-time data sync out of the box. Developers just need to focus on game logic while Playroom manages the backend infrastructure.
Yes, Booom.ai Playroom’s insertCoin() function initializes a local lobby for testing. You can simulate multiplayer interactions during development and later deploy seamlessly to production without additional setup.
Booom.ai Playroom stands out with its zero-server setup, framework-agnostic support (Unity, Three.js, etc.), and real-time sync tools. It’s optimized for speed, letting developers prototype and scale multiplayer games faster than traditional backends.
Yes! Booom.ai Playroom supports both real-time and async/turn-based games. Its state management system allows flexible gameplay designs, whether you’re building live battles or slower-paced strategy games.
Company Name:
Playroom Inc.
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